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El proyecto desafía intelectualmente al estudiante y le permite demostrar las habilidades y competencias adquiridas a través del “Diseño y desarrollo de un objeto virtual de aprendizaje como estrategia para apoyar un proceso de enseñanza enriquecido por el uso de las TICs. ” El estudiante aplica conocimientos de diseño instruccional, integra tecnología, usa herramientas web 2.0 emergentes, aprovecha las ventajas y características de un recurso multimedia, los fundamentos de una e-actividad efectiva, y la implementación en un LMS, para desarrollar un objeto virtual de aprendizaje integral que considera tanto aspectos de evaluación y medición de impacto como los estándares de calidad indispensables. Este curso forma parte del programa de MicroMasters “ e-Learning : crea actividades y contenidos para la enseñanza virtual ” diseñada con el propósito de desarrollar en los participantes las habilidades y competencias necesarias para la implementación de entornos de aprendizaje innovadores apoyados por las TIC's. Al inscribirte en este programa de MicroMasters te daremos acceso a un área de descarga especial, en la cual encontrarás plantillas (predefinidas) de las principales herramientas presentadas en los cursos, guías de mejores prácticas y vídeos complementarios con entrevistas de reconocidos expertos a nivel internacional, que comparten su experiencia y conocimiento en el campo de la educación apoyada por tecnología, el diseño y producción de recursos multimedia.
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    Pursuing goals for ambitious teaching and learning requires that students, teachers, and educational leaders learn to work together in new ways. This course engages learners in exploring four leading logics of educational innovation: strategies and approaches to producing and using knowledge to improve educational practice and outcomes at scale, across many classrooms, schools, and systems. These logics include: Shell enterprises Diffusion enterprises Incubation enterprises Evolutionary enterprises Each of these logics has been used successfully in different types of classrooms, schools, and systems, though each also features traps and pitfalls that complicate universal usage. To understand both their potential and their pitfalls, learners will apply these logics in analyzing exemplary cases of large-scale, practice-focused educational innovation in the US and abroad. With deeper understandings of these logics, learners will be able to be strategic in designing and managing local innovation. They will also be able to identify external programs and projects that can serve as effective partners in innovation and improvement. This course is part of the Leading Educational Innovation and Improvement MicroMasters Program offered by MichiganX.
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      This course is designed to provide future STEM faculty, graduate students and post-doctoral fellows with an introduction to effective teaching strategies and the research that supports them. The goal of the eight-week course is to equip the next generation of STEM faculty to be effective teachers, thus improving the learning experience for the thousands of students they will teach. The course draws on the expertise of experienced STEM faculty, educational researchers, and staff from university teaching centers, many of them affiliated with the Center for the Integration of Research, Teaching, and Learning (CIRTL), a network of research universities collaborating in the preparation of STEM graduate students and post-docs as future faculty members.
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        Teachers , don't miss this special opportunity to learn with four Smithsonian museums from hom e ! Register for this 14-week course and join a n online community of educators for an immersive exploration of teaching with museum objects and works of art. Museum educators will explore connections among their collections and model teaching strategies that participants can implement with their students, whether online or in the classroom. Participants will discover how to teach with museum resources to engage students in deeper thinking and support content learning across disciplines. They'll learn to use the Smithsonian Learning Lab to curate digital resource collections, and share lesson ideas among a new network of colleagues. Which Smithsonian Museums Will You Learn From? National Museum of African American History and Culture National Museum of American History National Portrait Gallery Smithsonian American Art Museum Who Should Enroll ? Teachers of all subjects and grades are welcome to register. The program content will be most readily appli cable to humanities teachers . What is Required of Participants? The course is self-paced, designed to be taken over the course of 14 weeks, with one to two hours of content assigned per week. Participants are expected to view all recorded video sessions and respond to reflection prompts using a discussion board. Participants will also be expected to create a digital resource collection using the Smithsonian Learning Lab .
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          This education course has been developed for educators and education leaders. It explores deep learning by bringing together the most up-to-date research from cognitive psychology, contemporary educational theories, and neuro-scientific perspectives. Deep learning encourages students to become creative, connected, and collaborative problem solvers; to gain knowledge and skills for lifelong learning; and to use a range of contemporary digital technologies to enhance their learning. To facilitate deep learning, teachers will learn how to employ a diverse range of powerful teaching strategies and authentic learning activities to assist students to become independent thinkers, innovative creators, and effective communicators. Throughout each module, suggested learning experiences are provided for school or system leaders who seek to engage with deep learning practices across their organisation. In this way, the course is differentiated to cater to both individual learners and to groups. This course has been funded by Microsoft and is part of the Microsoft K-12 Education Leadership initiative developed to provide resources to K-12 school leaders around the world as they address the unique needs of their schools in a changing educational and technology landscape.
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            It is easy to fall into the trap of thinking that you need to write in a complex style to express complex ideas. In fact, complex writing styles can obscure meaning and tire your readers. This short course is aimed at students at tertiary institutions, and contributors to academic publications. It will help you to articulate complex ideas with clarity and meaning. The first week of the course focuses on developing a structured writing process, appropriate for your intended readership. We discuss when to write, the importance of a golden thread, the main principles of drafting a research report, and different abstract patterns. The second week zooms in on the principles of paragraph and sentence construction. You will learn ways of writing that enhance clarity and engage your readers.
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              Interested in earning a certificate at no cost? Enroll to audit this course, and we’ll send more information about this opportunity shortly before the course begins. Communities have always wrestled with the multiple purposes of education: to train young people for careers, vocations, and college; to prepare them for their roles as citizens; to develop habits of reflective, ethical adults; and to create a common experience in a pluralistic society while meeting the needs of individual learners. As the world changes and grows more complex, returning to these important questions of purpose can help guide schools in their growth and strategic change. To ensure our schools are effective, we need to routinely reimagine what the high school graduate of the future will need to know and be able to do. The artifact that communicates these ideas is called a graduate profile. Making explicit the capabilities, competencies, knowledge, and attitudes for secondary school graduates, and inviting key stakeholders like students and community members to be engaged in the process, can help you and your school to focus your vision of success and drive school innovation efforts. Instructor Justin Reich and the course team from the MIT Teaching Systems Lab look forward to guiding teachers, administrators, community members, and others passionate about improving secondary school in the process of designing a graduate profile. Over four weeks, you will reflect on the purpose and goals of secondary school, as well as desirable characteristics for graduates. You’ll learn how schools have benefited from a graduate profile development process and begin the process yourself.  You’ll learn more about your own context, its values and beliefs. You’ll leave the course with a shareable artifact that communicates a vision of a multi-faceted secondary school graduate. This course has been authored by one or more members of the Faculty of the Massachusetts Institute of Technology. Its educational objectives, methods, assessments, and the selection and presentation of its content are solely the responsibility of MIT.
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                “Leading Change: Go Beyond Gamification with Gameful Learning” instructs school leaders and teachers on tools and strategies to support gameful learning in schools. Developed in partnership with Microsoft, this education course aims to transform teaching and learning at all levels through explorations of how the features that make video games great learning environments can be used in formal learning environments to increase learner engagement on a local, regional and global scale. By creating classroom learning environments that support learners’ senses of autonomy, competence and relatedness, school leaders are able to promote actively engaged and resilient learning. Gameful learning is a new way to conceive curriculum and assessment that provides concrete support for personalizing learning for every student. You will learn to design gameful learning environments and apply a systematic framework that leads to enhanced intrinsic motivation and engagement for students. This course has been funded by Microsoft and is part of the Microsoft K-12 Education Leadership initiative developed to provide resources to K-12 school leaders around the world as they address the unique needs of their schools in a changing educational and technology landscape.
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                  Fake news and misinformation pose an urgent challenge to citizens across the globe. Multiple studies have shined a light on people’s difficulty in distinguishing truth from fiction, reliable information from sham. As we approach the November 2020 election, we can expect our screens to be flooded, even more so, with digital content that plays fast and loose with the truth. With educators from around the world and faculty from MIT and Stanford University, you will learn quick and effective practices for evaluating online information that you can bring back to your classroom. The Stanford History Education Group has distilled these practices from observations with professional fact-checkers from the nation’s most prestigious media outlets from across the political spectrum. Using a combination of readings, classroom practice lessons, and assignments, you will learn how to teach the critical thinking skills needed for making wise judgments about web sources. At the end of the course, you will be better able to help students find reliable sources at a time when we need it most.
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                    Dove si apprende? E come si apprende? Quali sono i luoghi maggiormente preposti per l'apprendimento? Questo corso affronterà queste tematiche rivolgendosi a psicologi, pedagogisti, formatori, insegnanti e a sviluppatori di programmi informatici impegnati nel settore dell'educazione. Verrai accompagnato nello studio di alcuni consolidati modelli dei processi dell'apprendimento e delle principali teorie dello sviluppo cognitivo, trattando sia i primi che le seconde nel contesto delle attuali prospettive della ricerca in discipline affini alla Psicologia, come ad esempio le Neuroscienze, le Scienze Cognitive e l'Intelligenza Artificiale. Si descriveranno anche alcuni disturbi specifici dei processi di apprendimento in età evolutiva (come per esempio la disgrafia, i problemi dell'attenzione, la discalculia e la dislessia). Infine, una parte dell'insegnamento presenterà l'approccio del Technology Enhanced Learning al sostegno e al potenziamento dei processi di apprendimento lungo l'intero arco di vita degli individui ed in vari contesti educativi (scuole, aziende, centri di riabilitazione cognitiva). Psychology of learning Where do we learn? And how do we learn? What are the best environments for learning? This course is designed to help psychologists, educationalists, teacher trainers, teachers and educational software developers better understand the psychology behind learning. You will be introduced to consolidated models of learning processes and the main cognitive development theories in the context of current perspectives in Psychology-related research, like Neuroscience, Cognitive Sciences and Artificial Intelligence. Specific childhood learning difficulties will be described (like dysgraphia, attention deficit disorder, dyscalculia and dyslexia). We will also focus on Technology Enhanced Learning to support lifelong learning processes and learning in different contexts (school, work, rehabilitation centers).